| MEL Scripts |
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UV Set Editor
This script conveniently lists all UV sets of selected geometry (or all geometry in the scene). It is then possible to delete them or create new, empty uv sets and copy UV information from the default UV set to selected sets.
Perforce Tools in Maya
Using Python 2.5 and the P4Python API, created scripts to connect with Perforce through a UI in Maya, taking all dependencies of an asset into consideration.
Layer Comps in Maya
Inspired by the LayerComps tool in Photoshop, this scipt loads a UI that allows an artist to structure layer visibility settings and save these in a 'composition'.
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| Shaders |
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Layered environment shaders
Enables fine detail to be textured across large polygons and blend materials.
Car Paint
Imitates behaviour of car paint, ambient occlusion on vertex colours with multiple tints, plus added benefit of blending dirt.
Object Highlighting
Shimmering animated texture overlayed over diffuse and other textures with a strong fall-off, driven by facing angle of camera. |
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| About this site |
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Php and MySQL
I built this site from scratch, setting up a MySQL database which connects through php to this site.
The pages for 'Game Development', 'Published Articles' and 'Personal Work' are generated automatically, so to add a section all I need to do is add an entry to the database and drop a few images into a folder.
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